Category: Nintendo

I Love You Miriel – I Mean Fire Emblem Awakening

I was finally able to track down a copy of Fire Emblem Awakening and I am completely, totally, hopelessly hooked on it.

I’ve really been dying for a good 3DS game to sink my teeth into, especially after getting my XL a few months ago and not really playing much on it. Kid Icarus was a disappointment, Kingdom Hearts didn’t stick and Paper Mario was an exceptionally hollow experience. I wanted something meaty, something that was going to have me gripping that handheld for dear life. I finally found it.

My past experiences with Fire Emblem games are not noteworthy. I bought Path of Radiance because it was hard to find and I wanted to try the series but only got a few hours in. I got Radiant Dawn as a gift and started it twice before putting it aside for other games. Sacred Stones gave me heart palpitations. Despite the series and I never hitting it off properly, I downloaded the Awakening demo the day it went up and knew I had found my game within five minutes of starting it up.

Click This Link

As you know, Christina and I love collectible figures (and if you don’t, just come visit sometime and you’ll learn FAST). Christina’s a bit of a connoisseur as far as Japanese figures go and the Figma line by Max Factory is pretty well regarded. When we saw that they were making a Figma version of Link from The Legend of Zelda: Skyward Sword we were all over that like green spandex on Tingle. He arrived last night and we had some fun taking pictures. Enjoy, and don’t forget to check for hilarious alt text (and if you’re like, a mom or someone who doesn’t know what alt text is, just hover your mouse over a picture to see the caption)!

Little Samson GET! …Sort Of

Remember when I wrote about Little Samson and how sad I was because it was astronomically expensive and it was a game that meant a lot to me? Of course you do, it wasn’t even a month ago. Well, I solved my problem… I imported the Famicom version!

Because I like to torture myself over things I can’t have, I was doing a lot of research about the game and stumbled upon a short video by the Gaming Historian detailing the history and background of the game. He mentioned that the game had no voices or text, with the story told completely through cutscenes. A lightbulb flashed above my head just like in the cartoons… if the Japanese version was cheaper I could just get that instead!

Little Samson, Big Price

I’ve really been into retro gaming lately. Christina and I have been talking a lot about the “good old days” and our desire to really focus on stuff from our childhoods because there’s not really a lot coming out that we’re interested in. This weekend we’re going to be moving some furniture around in the house and setting up a CRT television so we can finally hook up all of our old retro consoles.

This has led to me spending a lot of time online looking at retro collecting sites and scouring eBay for old games that I used to rent and never got around to buying. The price of old games has certainly gone up recently, probably due to several rare games getting mainstream media coverage after being sold for thousands of dollars and people thinking any old cart in their attic is going to make them rich.

Take Cover

Christina and I have been thinking a lot about our future game room after cleaning out the game closet not long ago and I decided we should get dust sleeves for our NES and SNES games that didn’t already have covers, so I pulled them all out today to count how many naked carts we had. I just felt like sharing the pictures.

Is That Your Gamer Card in Your Pocket or are You Just Happy to See Me?

I hope you guys are interested in Wii U, because I’m going to be talking about it a lot for the next two weeks leading up to E3.

There have been a lot of rumors floating around concerning Nintendo’s new hardware offering, which is par for the course when a new console is announced but official details are scarce. There’s always some random post on a tiny forum in the dark corners of the internet from an “anonymous developer” who has the inside scoop and decided the best way to leak information is by posting it on n1nt3nd0fanz.org. A lot of them are very easily dismissible, but there’s one that I’ve seen a couple of times that seems very “Nintendo” and is actually very appealing to me – physical “gamer cards” with a StreetPass function.

We already know that Wii U will feature user accounts similar to Gamertags or PSN IDs according to Nintendo President Satoru Iwata. The rumor is that Nintendo will introduce physical “gamer cards” which you can carry with you and StreetPass with other Wii U users to swap information. These cards will supposedly feature a tiny LCD screen that will show an image of your Mii and, presumably, other relevant data.

UnderAchieving

As I’ve mentioned before, Wii U will be my only console going into the next round. There are still a lot of unknown variables concerning the system and how it works, so it’s a very exciting time to speculate and daydream. I could go on for days about things that I want to see implemented, but there’s one thing that I absolutely don’t want to see: Achievements.

That might seem strange, as I’ve professed my fondness for Achievements before (and, in fact, my Gamerscore and Trophy List are displayed just to the right of this post), but to me Achievements kind of defined the Xbox 360. It was a new thing, a new mechanic to play with and experience and I’ve certainly gotten a lot of mileage out of it. It’s just not something I want to see on a Nintendo console.

I don’t know about you, but Achievements change how I play games. It’s not a conscious thing; I’ve kinda got OCD about them. If I know that playing a certain way or doing a specific thing is going to earn me an achievement, that’s what I do when I play the game. For example, in Mirror’s Edge there’s an Achievement for never firing a gun the entire game. That was all fine and good until I got to a room full of armed guards and couldn’t disarm them fast enough. I died so many times I just hung the game up.

I’m not saying that what I’m doing is an acceptable way to play games, because it’s not. I just can’t help it. If I know that I’m going to miss something it drives me insane. I don’t 100% every game I play, but I try to get as many Achievements as I can with a reasonable amount of effort. So if there’s an Achievement like “kill 1000 enemies” you can bet your ass I’m going to grind away until I get it.

On Monogamy

I was thinking about the future of video games, as I often do, and where they will fit in my life as time goes on. Video games will always be an important part of my life, so don’t worry, this isn’t one of my semi-regular emo posts again. I’ve just been thinking a lot about how I “consume” video games and what’s the best way for me to continue enjoying them.

Right now I write for three gaming sites – Nintendo Life, Push Square and KINECTaku – which each focus on one member of the “Big Three” gaming companies. For two console generations now I’ve owned all three major consoles and purchased games with steadily increasing frequency. Christina, however, was always a one-console-at-a-time gal, owning only a Wii until I moved in with my shiny Xbox 360. A few years down the line a new Bleach video game was announced, cementing a PlayStation 3 purchase for us.

Dropping the (Poké) Ball

If you ask me, Nintendo has really dropped the ball with this generation of Pokémon games.

According to Nintendo Life, Game Freak director Junichi Masuda hinted to watch the upcoming episode of Pokémon Smash, a Sunday evening Pokémon television program in Japan, when asked about sequels to Black and White. There have been plenty of announcements for Pokémon games since Black and White launched last year and each one has disappointed me more than the last.

Mechanical Failure

Don’t you hate it when one simple design choice ruins an entire game?

As a 3DS Ambassador, I got 10 free Game Boy Advance games via download, including Fire Emblem: The Sacred Stones. I haven’t played much Fire Emblem despite owning both Path of Radiance and Radiant Dawn, but James, editor at Nintendo Life, asked me if I’d review it as my first Nintendo Life assignment. I agreed.

I’m not super into strategy RPGs, but I do love me some Shining Force and Final Fantasy Tactics, and I’d always wanted to really get into Fire Emblem. I liked the look of it and the “rock-paper-scissors” weapon balance was super fun. The writing was good and I loved the character designs. Things were looking good!