Category: 3DS

Dropping the (Poké) Ball

If you ask me, Nintendo has really dropped the ball with this generation of Pokémon games.

According to Nintendo Life, Game Freak director Junichi Masuda hinted to watch the upcoming episode of Pokémon Smash, a Sunday evening Pokémon television program in Japan, when asked about sequels to Black and White. There have been plenty of announcements for Pokémon games since Black and White launched last year and each one has disappointed me more than the last.

Thursday Night Throwdown + Fast & Furious Friday Nights

One thing I can safely assume about anyone who reads my blog is that they like video games. That’s rad, I like video games too. Common ground!

Over on the forum we’ve gotten together to play games from time to time, but right now two games are really at the forefront of our minds: Ultimate Marvel vs Capcom 3 for PlayStation 3 and Mario Kart 7 for Nintendo 3DS. Because we’re enjoying them so much, I decided to add some structure to the fun and introduce Thursday Night Throwdown and Fast & Furious Friday Nights.

Starting this week we’ll be getting together to play once a week (well, twice a week if you want to play both games) and have a good time. This won’t be a super-hardcore tournament atmosphere, just dudes playing games for fun.

If you’re interested we already have threads on the forums started by Megafan and Eric for Ultimate Marvel vs Capcom 3 and Mario Kart 7 that I’ve turned into official threads for both themed nights. We’d love to have you! (Just remember before registering for the forums to read this splash page!)

Catching Up

I haven’t written much lately. Looking at this front page, I’ve hardly written anything of substance in the past month! Sorry about that. That’s just like me, saying I’m not going to stop writing and then doing exactly that. In my defense Christina and I have been very busy, she’s been sick and those Blogimations that no one watches are a LOT of work.

Rather than spend another day doing nothing and complaining that I don’t know what to write about, here’s a few quick thoughts on what I’ve been up to.

Dude. Skylanders. Seriously.

Okay guys, it is ALL ABOUT Skylanders now.

I’ve been following the development of Skylanders: Spyro’s Adventure for a while now, because I thought the idea of collecting toys that would then work with a video game was an awesome idea. I’d been dying to play it, and the other night Christina and I picked up the Xbox 360 starter set along with a couple of extra figures.

Since then, we’ve been back to the store twice to buy more. I’d say it’s working.

You Have the Technology

Hey, Nintendo. Please put Pokémon Red and Blue on the 3DS Virtual Console. Then, add Pokémon Stadium to the Wii’s Virtual Console, and let us link them up just like we were using the Transfer Pak back on the Nintendo 64.

I have extremely fond memories of both games and I’m willing to throw money at you to relive them again.

Your pal, Joe

3D(eep Price Cut)s

With Nintendo being the big man on campus for so long, it’s really weird to see them in panic mode.

As you are no doubt aware, Nintendo is cutting the price of the 3DS from $249.99 to $169.99 on August 12, not even five months after its North American release (with similar price slashes occurring across all regions). Nintendo president Satoru Iwata has announced that he is taking responsibility for the lukewarm sales of the 3DS by cutting his salary by 50%, with other Nintendo executives taking similar, yet smaller, cuts.

It goes without saying that this isn’t the same Nintendo that we’ve grown accustomed to the past few years, who would dedicate a good chunk of their E3 presentations to showing off their astronomical sales numbers while so-called “hardcore” gamers pouted in the corner. They had confidence, they had swagger. Now they’re flailing, and it’s really, really weird to see.

Preparing for my 3DStiny

(Note: I originally published this article on Bits ‘n’ Bytes Gaming on March 1, 2011 – Well before the Nintendo 3DS came out!)

I’m like a little kid when it comes to impending releases for things I’m excited for. I lay in bed thinking about them, counting the days until I can finally play with them. When it comes to games, it’s even worse, because I can’t bring myself to play anything else! Nothing is appealing and I just get bored right away. It’s like being given a Jolly Rancher when you’re starving to death.

(Potent imagery, isn’t it?)

Being the huge Nintendo fan that I am (when I worked at GameStop, I was given the moniker “Captain Nintendo” by my manager), I’ve been hungrily pawing at all of the information that’s been coming out since the 3DS went on sale in Japan a few days ago. New hardware hype is something I savor, like a juicy orange on a warm day. It only comes around every five years or so, and it gives me an opportunity to drive my wife crazy with my childlike insistence on sharing every bit of new information, whether she wants to hear it or not.

(She’s a gamer too, so me being capable of driving HER insane with game chatter is an even more impressive feat than you may think.)

Since we’re about three weeks away (give or take) from the North American and European launches of Nintendo’s latest handheld revolution, I wanted to write a bit about the five things that have me the most excited, not counting the games themselves. Let’s all take this journey together.

Review: Nintendogs + Cats

(Note: I originally published this article on Bits ‘n’ Bytes Gaming on April 7, 2011)

Nintendogs + Cats is a tough game to review, because there’s not much “game” here at all: there’re no goals, you can’t win (or lose), and there’s not much challenge to be found. However, as a piece of software designed solely to entertain, Nintendogs + Cats succeeds.

Nintendogs was one of the original Nintendo DS’s biggest sellers despite being released very early on in the system’s life cycle, so revisiting it to launch the DS’s successor was a no-brainer. Little has changed since then: you still take care of your virtual dog by feeding him, grooming him, taking him on walks and taking part in various competitions.

Pilotwings Resort: I Believe I Can Fly

Pilotwings is a series that Nintendo fans have been clamoring for ever since the last title in the series, Pilotwings 64, launched alongside the Nintendo 64 in 1996. The original Pilotwings came out near the release of the Super NES, with the series typically used to show off what Nintendo’s newest hardware is capable of. Therefore, it’s only fitting that the series makes its long-awaited return as Pilotwings Resort as a display of the graphical prowess of the Nintendo 3DS.

The game features a mission mode, where you strap in to either a plane, a rocket belt (similar to a jetpack) or a hang glider and complete a series of tasks such as flying through rings or shooting targets for points. Each apparatus provides a unique flight experience and feels completely different from the others, requiring you to become a master in each in order to advance though the increasingly difficult missions.

In typical Nintendo fashion, Pilotwings Resort starts off easily enough, but the missions get harder and harder very quickly. Something as slight as not hitting a target DIRECTLY in the center costs you valuable points, requiring multiple runs of each mission in order to perfect your techniques and earn the stars required to advance.